Monday, April 13, 2009

Disney's Princess Aurora—a.k.a. Briar Rose


Description: Long Golden Hair. Blue Eyes.

Cursed by an evil fairy to die on her 16th birthday. Her parents, the King and Queen sequestered her under the care of three good fairies.

Rank: Novice

Attributes: Agility d8, Smarts d4, Strength d4, Spirit d8, Vigor d6

Skills: Arcane Background: Psionics d4, Guts d6, Notice d4, Stealth d8, Perform d6

Pace: 6 Parry: 2 Toughness: 5 Charisma: 2

Hindrances: Young, Enemy (Maleficent)

Edges: Arcane Background: Psionics, Attractive

Power Points: 10 
Powers: Beast Friend, Animal Control


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More About Disney's Aurora.



Creation Notes:
Again I ended up using Necessary Evil for the handling of powers because it allows a second Major Hindrance. Again I added a perform skill to account for singing and dancing, which is not a standard skill, but it is mentioned in Savage Worlds Explorer's Edition under the converted settings section (p.137-138). I gave her 5 xp and used that to give her another edge—so she can be attractive and communicate with animals.




4 comments:

orangemily said...

How come she doesn't get Charisma? She gets a handsome prince to fall in love with her without even knowing it!

UTSquishy said...

Yeah, I was thinking about that. In Savage Worlds charisma defaults to 0, unless you take an edge that increases it. I was thinking that she was out of edges; however, she is human which gives a bonus edge (I think the Excel Character Sheet I'm using isn't calculating that properly) So we'll give her the Attractive Edge and that will bump her to +2 Charisma.

UTSquishy said...

Okay, I've been playing with the Excel sheet and reading the rules closer. I think that because I'd mostly created Human characters that I had assumed everyone got an edge to start, but you have to either buy one or be human to start with an edge. So I gave her 5 XP and used that to get another edge.

I'm trying to create these as if they are playable characters; so I'm trying to follow the creation rules by the book.

orangemily said...

I'm glad she gets an edge and I'm glad you're making them playable characters.


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